Asmodee – Asmodee USA

Sail

Sail - Main image
$14.99 $19.99 In stock

Category: Allplay

Strap up your piratical boots, and navigate your ship through turbulent waters in Sail, a co-operative trick-taking game for two players. Reach the end of this dangerous deep end, and avoid taking damage from the Kraken to win the game together...or your crew will be sleeping with the fish!

Before each round begins, players exchange cards, then play a series of tricks. Different game actions will be triggered depending on who wins each trick in combination with the unique character skills. However, the crashing sea water and the roaring Kraken make for a deafening situation, and players are unable to communicate about tactics and card information from the moment cards are dealt to the end of the action phase.

Players win the game as a team if they sail their ship into the final token before the Kraken reaches the Death tile or the Kraken deck is exhausted.

  • Unique and innovation approach to trick taking by partnering and limiting to 2 players creates a clever and tense synergy
  • Player aids with clearly explained icons and actions assist with game play immediately for a quick entry point and a smooth and consistent experience
  • Beautifully illustrated and graphically designed to catch attention and immerse players into the world of a pirate
  • Scenario booklet promotes increased challenge and increased replayability as you push forward toward the horizon with evermore challenges ahead

Customer Reviews (4.6 / 5 · 5 reviews)

Brian ★★★★★

My partner and I have played this at least a dozen times this month, and the two-player trick-taking setup actually holds up without one person running the whole show. The co-op angle makes losing feel like a shared disaster instead of an argument, which is rare for us.

Eli ★★★★★

Finally a two-player co-op trick-taking game that actually works. The way you have to communicate silently while navigating storm cards makes every hand feel like a real adventure.

Hazel V. ★★★★★

My partner and I have played this co-op trick-taking game almost every night this week, and the two-player format is surprisingly tense in the best way. The turbulent waters mechanic keeps us talking through every hand instead of just playing silently.