Asmodee – Asmodee USA

SILOS

SILOS - Main image
$36.29 $54.99 In stock

Category: Allplay

Aliens have come to silo humans — brainwash, steer, and preserve human civilization — for their cosmic purposes! In SILOS (Secret InterLopers from Outer Space), players control competing factions of aliens who abduct and brainwash humans and cows while secretly invading their community. Players tussle for majority influence in the key locations of this small town as they seek to activate location powers and control human specimens for societal power.
Players take turns repositioning their alien figures and activating an event card. The objective is to collect a complete set of humans: politicians, government operators, influencers, and professionals. A complete set will earn a player a societal power emblem, and the first player to earn five emblems wins the game. Cows are particularly valuable and thus count as wild tokens toward forming a complete set.

  • Reposition your alien figures across key locations in an unsuspecting town to compete for majority influence.
  • Activate an event card that benefits the players with the most influence:
    ⁃ Abduct cows and humans
    ⁃ Brainwash earthlings
    ⁃ Trigger location powers
  • Explore a thrilling variety of setups with modular location power tiles!
  • Collect a complete set of humans or valuable cows (as good as any human) to earn a societal power emblem. Race to collect five societal power emblems to win.

Content:

  • Game board
  • cloth bag
  • 4 player aid tiles
  • 60 human figures
  • 15 cow figures
  • 28 alien figures
  • 14 hats
  • 1 UFO
  • 24 cards
  • 4 discs
  • 31 punchboard tiles
  • rulebook

Customer Reviews (5.0 / 5 · 3 reviews)

Julian ★★★★★

Didn't expect a hidden-role game to feel this tense with only a few rounds in. The faction cards give everyone just enough info to start accusing each other, and the alien-steering theme actually fits the gameplay instead of feeling pasted on. We played four rounds back to back and nobody wanted to

Ava ★★★★★

The bluffing between factions keeps every round tense, since you're never sure who's secretly working for the aliens. Took one game to teach everyone, and now it hits the table almost every week.

Carter B. ★★★★★

The secret faction tug-of-war is what sold me — every round you're deciding whether to steer humans or preserve them, and that tension never gets old. Played it three nights in a row with the same group and we're still finding new ways to backstab each other.